Wednesday, April 21, 2010
Recording Tips: Limiters
Monday, April 19, 2010
Recording Tips: Acoustic Guitar Microphone Tecniques
The final mic technique for acoustic guitars that I will share with you is XY pattern micing. I use two small diaphragm condenser microphones with the capsules one on top of the others and one pointing toward the sound hold and the other toward the neck of the guitar. I generally place these microphones 6-10 inches from the guitar with the mics positioned right between the neck and sound hole. I pan them hard left and hard right and record. This creates a very nice and ear pleasing stereo effect blending the dark sound from the hole and the bright sound from the neck.
Friday, April 16, 2010
Recording Tips: Preamps
So how do you choose one? Well, as I mentioned earlier, it is subjective and if you are just starting out, your choice will probably be governed by your budget. Good preamps can be very expensive; many go for as much as 3-5K. Many mixers and DAWs have them built in and you will likely find that there is a considerable amount of noise created when the built in preamps are used (not always the case, but more times than not). If you are not looking to spend much money, say less than $400, I’d suggest saving for a little while until you can afford a decent model. There are some very acceptable single-channel preamps currently on the market in the $500-1000 price range. Waiting and getting a quality preamp will make a very noticeable difference in your recorded sound. Noticeable to the point that it will likely expose problems you did not even realize that you had. Usually problems that were concealed by the noise floor that your ears were used to.
You do need to know that if you purchase a great preamp, it might not be the silver bullet that makes all of your recordings masterpieces. There are many things in the signal chain that can affect the sound and the preamp is only as good as the other devices in your signal flow. Considerations are your microphone, A/D (Analog to Digital) converters, recording environment and really just about anything that the signal flows through prior to being captured. Think of recording as if your are building a road for sound to travel on as it is heading toward it’s final destination, in most cases today, your computer. The longer you make the road and the more circuitry that the sound has to travel through the bumpier the road will be and higher the probability of creating unwanted noise. Keep it simple, find what works and sounds good and don’t try to take too many shortcuts, especially when it comes to the preamp.
Tuesday, April 6, 2010
Recording Tips: The (Very) Basics
Recording Tips: Side Chain Compression
Now that we have covered the basics on both the compressor and the EQ, we can now start discussing a few of the cool ways to use these tools to improve our recordings. For this discussion, I’ll be discussing a very useful compressor function for those working with voice; Side chain compression.
Side chain compression is feeding one audio source into the compressor to trigger the compression of another audio source. While this can be used in many different ways, I will only focus on its basic use for voice. The side chain compressor is most frequently used for “ducking” or turning down a sound to get out of the way of another sound. You might use this if you are mixing a music bed underneath a voice over track. If set up to do so, this will allow the music to be automatically turned down when the voice track is running and swell back up once the track is silent. Some compressors have this built in and can simply be switched to side chain mode, but it is more likely that you will have to seek one of these out. If you do not have one, there are some good free or very cheap ones that can be downloaded with very little searching. Please realize that every compressor is a little different in its functionality, in this example I’m using a basic Digirack Compressor/Limiter. I will explain how to use a side chain compressor to “duck” a music bed under a voiceover track. Here are the basics:
First you will need to route your “Key Input signal” (the signal you want to be used to trigger the compressor), in this case your voice track, through a bus. Next, place the compressor on the music track to be “ducked” and set the compressor to side chain mode (also sometimes called key input mode). On the Digirack compressor clicking the button that has a key on it does this. Next you will need to let the compressor know what signal it is looking for to be triggered. Look for something that is labeled “key input signal” or similar. This will need to be set to the bus you assigned to your voice track. At this point all of the signal routing is complete and all that is needed is to tweak the settings to “duck” the music track based on the voice track. These settings will be very different depending on the tracks that you are using but I will typically use a fairly slow attack (100-150 ms) and very slow release or decay (600 ms – 1 s) to make this effect as unapparent as possible. I also use a fairly high ratio (6:1 or higher) to limit the music track when the voice track is playing and adjust the knee of the compressor (usually soft) to make the volume transitions as seamless as possible. Also, you will not need any gain compensation for this. The threshold will be dependent on the level of your recorded audio, but all of these parameters can be tweaked until it sounds right to your ears. Find what feels right to you and go with it.
Thursday, April 1, 2010
Recording Tips: EQ
Continuing on through some basic recording techniques, this installment will focus on some basic equalizer (EQ) functions and how you can use this tool to enhance your recordings. As with the previous discussion on compressors I will focus primarily on the use of EQ for voice and discuss only very general aspects of usage. In it’s basic forms, the EQ has two different styles, graphic and parametric. The graphic EQ is the most basic and where this particular discussion with focus.
The audio that we record is comprised of many different frequencies coming through at different volumes. Equalization allows us to boost (turn up) or cut (turn down) those frequencies individually. Equalization done correctly can enhance your audio by giving it body (low end), warmth (mid range) and brightness (high end). Equalization can also correct minor recording issues such as plosives (sounds generated by bursts of air such as the “P” sound) and sibilance (hissing sounds such as the “S” sound). The EQ will not make the voice sound like someone else’s, but will enhance (good or bad) what is already there. To use a cooking analogy, the EQ is like salt; it can make good food taste great, but if you use too much of it, it will ruin it entirely.
Typically with a graphic EQ there are adjustable parameters for individual frequencies. Each one can be turned up or down to affect the audio. There is typically also a Q control, which determines how narrow or wide frequencies around the selected frequency will be affected. Think of the Q control as a gentle “U” shape with the affected frequency in the middle, the higher the Q control is set the narrower the “U” is, thus affecting fewer frequencies.
In most cases, the goal of the EQ is to be undetected by the listener, therefore cuts are much more friendly in facilitating this. Boosts can very quickly cause a voice to sound unnatural so boosting gently is preferred. You can take a little more liberty with the cuts without creating a too unnatural sound. Below are some general tips for voice equalization:
- Use of a High Pass Filter (HPF) reduces frequencies below the set frequency (this is sometimes called a shelf). This is very handy for use in vocals as most audible speech is below 125 Hz and applying an HPF somewhere below that can instantly remove plosives and rumble created from mic stand movement.
- Use a slightly lower Q setting (around 1.0) for a gentler, less apparent affect.
- Frequencies between 125 Hz – 1 kHz make up the bulk of the human voice; lower frequencies will affect the body of the sound, adding or subtracting richness while the higher frequencies will affect nasal qualities. Frequencies above 1.25 - 5 kHz affect the crispness of a vocal and allow it to cut through other sounds better such as a music bed. Frequencies above 5 kHz affect the brightness quality of a voice sometimes providing a more breathy sound. Too much boost in the higher frequencies will cause the voice to sound thin and brittle.